Characters

Grunge

Level 7 Reborn · Druid (Circle of the Moon) 5, Totem Warrior 2 · Fisher

Archived23,000 XP / 34,000

13Armor ClassUnarmored Defense (Con)
71Hit PointsHit dice 2d12 + 5d8
30 ft, climb 25 ftSpeed
1Initiative
+3Proficiency
17Passive Perception
STR+113Save +1
DEX+112Save +1
CON+215Save +2
INT-27Save +1 ●
WIS+418Save +7 ●
CHA-19Save -1

Skills

  • ○Acrobatics (Dex)+1
  • ○Animal Handling (Wis)+4
  • ○Arcana (Int)-2
  • ○Athletics (Str)+1
  • ○Deception (Cha)-1
  • ●History (Int)+1
  • ○Insight (Wis)+4
  • ○Intimidation (Cha)-1
  • ○Investigation (Int)-2
  • ●Medicine (Wis)+7
  • ○Nature (Int)-2
  • ●Perception (Wis)+7
  • ○Performance (Cha)-1
  • ○Persuasion (Cha)-1
  • ○Religion (Int)-2
  • ○Sleight of Hand (Dex)+1
  • ○Stealth (Dex)+1
  • ●Survival (Wis)+7

Saves: Adv. on Str saves in rage; Adv. on Dex saves vs. seen effects; Magic can't put me to sleep; Adv. on saves vs. death saves, disease, and poison

Resistances: Bludgeon. (in rage), Piercing (in rage), Slashing (in rage), Poison

Proficiencies & languages

Armor
Light, Medium, Shields
Weapons
Simple, Martial
Tools
Herbalism kit
Languages
Druidic, Grung, Elvish

Attacks

WeaponTo hitDamageRangeNotes
Greataxe(Rage)+41d12+3 SlashingMeleeHeavy, two-handed

Actions & limited uses

Bonus actions
Combat Wild Shape (heal), Wild Shape (start/stop), Rage (start/end)
FeatureUsesRecharge
Wild Shape (CR 1, no fly; 2 h)2short rest
Rage (+2 melee damage)2long rest
Knowledge from a Past Life3long rest

Features & traits

Druid (Circle of the Moon) class page →

  • Druidic · Druid 1 (PHB p.66)
  • Spellcasting · Druid 1 — 3 cantrips known (PHB p.66)
  • Circle Forms · Circle of the Moon 2 (PHB p.69)
  • Combat Wild Shape · Circle of the Moon 2 (PHB p.69)
  • Wild Shape · Circle of the Moon 2 — CR 1, no fly; 2 h, 2× per short rest (PHB p.66)

Totem Warrior class page →

  • Rage · Barbarian 1 — +2 melee damage, 2× per long rest (PHB p.48)
  • Unarmored Defense · Barbarian 1 (PHB p.48)
  • Danger Sense · Barbarian 2 (PHB p.48)
  • Reckless Attack · Barbarian 2 (PHB p.48)

Reborn

  • • Deathless Nature
  • • Knowledge from a Past Life

Fisher

  • Harvest the Water (background feature)

Feats

  • Magic Initiate [Warlock]

Feature rules text isn't copied from the sheet, because much of it comes from copyrighted books. Names link to the open wiki where they exist; book references are given otherwise.

Spellcasting

druid: Wis · save DC 15 · attack +7 · prepares 9

magic initiate (warlock): Cha · save DC 10 · attack +2 · prepares 0

Slots: 1st ×4, 2nd ×3, 3rd ×2

Ready to cast: Guidance, Mold Earth, Shape Water, Create or Destroy Water, Cure Wounds, Goodberry, Jump, Snare, Hold Person, Pass Without Trace, Spike Growth, Conjure Animals, Eldritch Blast, Toll the Dead

All 73 spells on the sheet

Cantrips

  • Guidance1 a · Touch · Conc, 1 min
  • Mold Earth1 a · 30 ft · Instant. or 1 h
  • Shape Water1 a · 30 ft · Instant. or 1 h
  • Eldritch Blast1 a · 120 ft · Instantaneous
  • Toll the Dead1 a · 60 ft · Instantaneous

1st level

2nd level

3rd level

Other

  • Summon Beast1 a · 90 ft · Conc, 1 h
  • Warding Wind1 a · S:10-ft rad · Conc, 10 min
  • Wither and Bloom1 a · 60 ft · Instantaneous

Backstory, personality and secrets are kept private. They'll be visible to the party behind a party PIN once logins arrive. Imported from the character's MPMB sheet on 2026-11-07.