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Hold Person 2014

2nd-level enchantment

Casting time
1 action
Range
60 feet
Components
V, S, M (A small, straight piece of iron.)
Duration
Concentration, up to 1 minute
Save
Wisdom
Classes
Bard, Cleric, Druid, Sorcerer, Warlock, Wizard

Choose a humanoid that you can see within range. The target must succeed on a wisdom saving throw or be paralyzed for the duration. At the end of each of its turns, the target can make another wisdom saving throw. On a success, the spell ends on the target.

At higher levels

When you cast this spell using a spell slot of 3rd level or higher, you can target one additional humanoid for each slot level above 2nd. The humanoids must be within 30 feet of each other when you target them.

SlotTargets
3rd2
4th3
5th4
6th5
7th6
8th7
9th8

Other versions

Source: System Reference Document 5.1 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 / OPEN GAME LICENSE Version 1.0a details