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Enhance Ability 2014

2nd-level transmutation

Casting time
1 action
Range
Touch
Components
V, S, M (Fur or a feather from a beast.)
Duration
Concentration, up to 1 hour
Classes
Bard, Cleric, Druid, Sorcerer

You touch a creature and bestow upon it a magical enhancement. Choose one of the following effects; the target gains that effect until the spell ends.

Bear's Endurance. The target has advantage on constitution checks. It also gains 2d6 temporary hit points, which are lost when the spell ends.

Bull's Strength. The target has advantage on strength checks, and his or her carrying capacity doubles.

Cat's Grace. The target has advantage on dexterity checks. It also doesn't take damage from falling 20 feet or less if it isn't incapacitated.

Eagle's Splendor. The target has advantage on Charisma checks

Fox's Cunning. The target has advantage on intelligence checks.

Owl's Wisdom. The target has advantage on wisdom checks.

At higher levels

When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.

SlotTargets
3rd2
4th3
5th4
6th5
7th6
8th7
9th8

Other versions

Source: System Reference Document 5.1 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 / OPEN GAME LICENSE Version 1.0a details