Crocodile 2014
CR 1/2 beast
Large beast, unaligned
STR15 (+2)
DEX10 (+0)
CON13 (+1)
INT2 (-4)
WIS10 (+0)
CHA5 (-3)
Hold Breath.
The crocodile can hold its breath for 15 minutes.
Actions
Bite.
Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.
Environments: Ocean, Swamp or Marsh, Urban
Other versions
Source: System Reference Document 5.1 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 / OPEN GAME LICENSE Version 1.0a details