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Crocodile A5E

CR 1/2 beast

Large beast, chaotic evil


Armor Class
12
Hit Points
19 (3d10+3)
Speed
20 ft., swim 30 ft.

STR14 (+2)
DEX10 (+0)
CON12 (+1)
INT2 (-4)
WIS10 (+0)
CHA4 (-3)

Saving Throws
Skills
Stealth +2
Senses
passive Perception 10
Languages
—
Challenge
1/2 (100 XP) · Proficiency Bonus +2

Hold Breath.

The crocodile can hold its breath for 15 minutes.

Actions

Bite.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10+2) piercing damage and the target is grappled (escape DC 12). Until this grapple ends the target is restrained and the crocodile can't bite a different target.

Other versions

Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details