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Crocodile 2024

CR 1/2 beast

Large beast, unaligned


Armor Class
12 (natural armor)
Hit Points
13 (2d10 + 2)
Speed
20 ft., swim 30 ft.
Initiative
+0

STR15 (+2)
DEX10 (+0)
CON13 (+1)
INT2 (-4)
WIS10 (+0)
CHA5 (-3)

Saving Throws
Strength +2, Dexterity +0, Constitution +3, Intelligence -4, Wisdom +0, Charisma -3
Skills
Stealth +2
Senses
passive Perception 10
Languages
—
Challenge
1/2 (100 XP) · Proficiency Bonus +2

Hold Breath.

The crocodile can hold its breath for 1 hour.

Actions

Bite.

Melee Attack Roll: +4, reach 5 ft. 6 (1d8 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 12). While Grappled, the target has the Restrained condition.

Other versions

Source: System Reference Document 5.2 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 details