Wiki › Monsters & Creatures

Zombie 2024

CR 1/4 undead

Medium undead, neutral evil


Armor Class
8 (natural armor)
Hit Points
15 (2d8 + 6)
Speed
20 ft.
Initiative
-2

STR13 (+1)
DEX6 (-2)
CON16 (+3)
INT3 (-4)
WIS6 (-2)
CHA5 (-3)

Saving Throws
Strength +1, Dexterity -2, Constitution +3, Intelligence -4, Wisdom +0, Charisma -3
Skills
Damage Immunities
poison
Condition Immunities
exhaustion, poisoned
Senses
darkvision 60 ft., passive Perception 8
Languages
Understands Common plus one other language but can't speak
Challenge
1/4 (50 XP) · Proficiency Bonus +2

Undead Fortitude.

If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.

Actions

Slam.

Melee Attack Roll: +3, reach 5 ft. 5 (1d8 + 1) Bludgeoning damage.

Other versions

Source: System Reference Document 5.2 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 details