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Worg 2024

CR 1/2 fey

Large fey, neutral evil


Armor Class
13 (natural armor)
Hit Points
26 (4d10 + 4)
Speed
50 ft.
Initiative
+1

STR16 (+3)
DEX13 (+1)
CON13 (+1)
INT7 (-2)
WIS11 (+0)
CHA8 (-1)

Saving Throws
Strength +3, Dexterity +1, Constitution +1, Intelligence -2, Wisdom +0, Charisma -1
Skills
Perception +4
Senses
darkvision 60 ft., passive Perception 14
Languages
Goblin, Worg
Challenge
1/2 (100 XP) · Proficiency Bonus +2

Actions

Bite.

Melee Attack Roll: +5, reach 5 ft. 7 (1d8 + 3) Piercing damage, and the next attack roll made against the target before the start of the worg's next turn has Advantage.

Other versions

Source: System Reference Document 5.2 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 details