Worg A5E
CR 1/2 monstrosity
Large monstrosity, chaotic evil
STR14 (+2)
DEX12 (+1)
CON10 (+0)
INT6 (-2)
WIS10 (+0)
CHA8 (-1)
Keen Hearing and Smell.
The worg has advantage on Perception checks that rely on hearing and smell.
Actions
Bite.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6+2) piercing damage. If the target is a creature it makes a DC 13 Strength saving throw falling prone on a failure.
Other versions
Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details