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Worg A5E

CR 1/2 monstrosity

Large monstrosity, chaotic evil


Armor Class
13
Hit Points
22 (4d10)
Speed
50 ft.

STR14 (+2)
DEX12 (+1)
CON10 (+0)
INT6 (-2)
WIS10 (+0)
CHA8 (-1)

Saving Throws
Skills
Perception +2, Stealth +3
Senses
darkvision 60 ft., passive Perception 12
Languages
Goblin, Worg
Challenge
1/2 (100 XP) · Proficiency Bonus +2

Keen Hearing and Smell.

The worg has advantage on Perception checks that rely on hearing and smell.

Actions

Bite.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6+2) piercing damage. If the target is a creature it makes a DC 13 Strength saving throw falling prone on a failure.

Other versions

Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details