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Scout 2024

CR 1/2 humanoid

Small humanoid, neutral


Armor Class
13 (natural armor)
Hit Points
16 (3d8 + 3)
Speed
30 ft.
Initiative
+2

STR11 (+0)
DEX14 (+2)
CON12 (+1)
INT11 (+0)
WIS13 (+1)
CHA11 (+0)

Saving Throws
Strength +0, Dexterity +2, Constitution +1, Intelligence +0, Wisdom +1, Charisma +0
Skills
Nature +4, Perception +5, Stealth +6, Survival +5
Senses
passive Perception 15
Languages
Common plus one other language
Challenge
1/2 (100 XP) · Proficiency Bonus +2

Actions

Multiattack.

The scout makes two attacks, using Shortsword and Longbow in any combination.

Shortsword.

Melee Attack Roll: +4, reach 5 ft. 5 (1d6 + 2) Piercing damage.

Longbow.

Ranged Attack Roll: +4, range 150/600 ft. 6 (1d8 + 2) Piercing damage.

Other versions

Source: System Reference Document 5.2 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 details