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Scout A5E

CR 1/2 humanoid

Medium humanoid, chaotic evil


Armor Class
15
Hit Points
19 (3d8+6)
Speed
30 ft.

STR10 (+0)
DEX16 (+3)
CON14 (+2)
INT10 (+0)
WIS14 (+2)
CHA10 (+0)

Saving Throws
Dexterity +5
Skills
Nature +2, Perception +4, Stealth +5, Survival +4
Senses
passive Perception 16
Languages
any one
Challenge
1/2 (100 XP) · Proficiency Bonus +2

Keen Hearing and Sight.

The scout has advantage on Perception checks that rely on hearing or sight.

Actions

Shortsword.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Longbow.

Ranged Weapon Attack: +5 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Other versions

Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details