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Mammoth 2024

CR 6 beast

Huge beast, unaligned


Armor Class
13 (natural armor)
Hit Points
126 (11d12 + 55)
Speed
50 ft.
Initiative
+2

STR24 (+7)
DEX9 (-1)
CON21 (+5)
INT3 (-4)
WIS11 (+0)
CHA6 (-2)

Saving Throws
Strength +10, Dexterity -1, Constitution +8, Intelligence -4, Wisdom +0, Charisma -2
Skills
Senses
passive Perception 10
Languages
—
Challenge
6 (2,300 XP) · Proficiency Bonus +3

Actions

Multiattack.

The mammoth makes two Gore attacks.

Gore.

Melee Attack Roll: +10, reach 10 ft. 18 (2d10 + 7) Piercing damage. If the target is a Huge or smaller creature and the mammoth moved 20+ feet straight toward it immediately before the hit, the target has the Prone condition.

Bonus Actions

Trample.

Dexterity Saving Throw: DC 18, one creature within 5 feet that has the Prone condition. Failure: 29 (4d10 + 7) Bludgeoning damage. Success: Half damage.

Other versions

Source: System Reference Document 5.2 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 details