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Hell Hound 2024

CR 3 fiend

Medium fiend, lawful evil


Armor Class
15 (natural armor)
Hit Points
58 (9d8 + 18)
Speed
50 ft.
Initiative
+1

STR17 (+3)
DEX12 (+1)
CON14 (+2)
INT6 (-2)
WIS13 (+1)
CHA6 (-2)

Saving Throws
Strength +3, Dexterity +1, Constitution +2, Intelligence -2, Wisdom +1, Charisma -2
Skills
Perception +5
Damage Immunities
fire
Senses
darkvision 60 ft., passive Perception 15
Languages
Understands Infernal but can't speak
Challenge
3 (700 XP) · Proficiency Bonus +2

Pack Tactics.

The hound has Advantage on an attack roll against a creature if at least one of the hound's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Multiattack.

The hound makes two Bite attacks.

Bite.

Melee Attack Roll: +5, reach 5 ft. 7 (1d8 + 3) Piercing damage plus 3 (1d6) Fire damage.

Fire Breath (Recharge 5–6).

Dexterity Saving Throw: DC 12, each creature in a 15-foot Cone. Failure: 17 (5d6) Fire damage. Success: Half damage.

Other versions

Source: System Reference Document 5.2 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 details