Hell Hound A5E
CR 3 fiend
Medium fiend, chaotic evil
STR16 (+3)
DEX14 (+2)
CON16 (+3)
INT6 (-2)
WIS12 (+1)
CHA8 (-1)
Keen Hearing and Smell.
The hound has advantage on Perception checks that rely on hearing and smell.
Lawful Evil.
The hound radiates a Lawful and Evil aura.
Pack Tactics.
The hound has advantage on attack rolls against a creature if at least one of the hounds allies is within 5 feet of the creature and not incapacitated.
Actions
Bite.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage plus 7 (2d6) fire damage.
Fire Breath (Recharge 5–6).
The hound exhales fire in a 15-foot cone. Each creature in that area makes a DC 12 Dexterity saving throw taking 21 (6d6) fire damage on a failed save or half damage on a success.
Other versions
Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details