Wolf 2014
CR 1/4 beast
Medium beast, chaotic evil
STR12 (+1)
DEX14 (+2)
CON12 (+1)
INT2 (-4)
WIS12 (+1)
CHA6 (-2)
Heightened Hearing and Smell.
The wolf's Perception is 16 while perceiving by hearing or smell.
Pack Tactics.
The wolf has advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Bite.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8+2) piercing damage. If the target is a creature, it must succeed on a DC 12 STR save or be knocked prone.
Other versions
Source: Black Flag SRD (Kobold Press) · License: Creative Commons Attribution 4.0 details