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Stirge A5E

CR 1/8 beast

Tiny beast, chaotic evil


Armor Class
13
Hit Points
2 (1d4)
Speed
10 ft., fly 40 ft.

STR4 (-3)
DEX16 (+3)
CON10 (+0)
INT2 (-4)
WIS8 (-1)
CHA4 (-3)

Saving Throws
Skills
Senses
darkvision 60 ft., passive Perception 9
Languages
—
Challenge
1/8 (25 XP) · Proficiency Bonus +2

Actions

Proboscis.

Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 1 piercing damage and the stirge attaches to the target. A creature can use an action to detach it and it can detach itself as a bonus action.

Blood Drain.

The stirge drains blood from the creature it is attached to. The creature loses 4 (1d8) hit points. After the stirge has drained 8 hit points it detaches itself and can't use Blood Drain again until it finishes a rest.

Other versions

Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details