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Ray of Sickness 2024

1st-level necromancy

Casting time
1 action
Range
60 feet
Components
V, S
Duration
instantaneous
Attack
Spell attack roll
Damage
2d8 Poison
Classes
Sorcerer, Wizard

You shoot a greenish ray at a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 Poison damage and has the Poisoned condition until the end of your next turn.

At higher levels

The damage increases by 1d8 for each spell slot level above 1.

SlotDamage
2nd3d8
3rd4d8
4th5d8
5th6d8
6th7d8
7th8d8
8th9d8
9th10d8

Other versions

Source: System Reference Document 5.2 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 details