Ray of Sickness 2014
1st-level necromancy
A ray of green light appears at your fingertip, arcing towards a target within range.
Make a ranged spell attack against the target. On a hit, the target takes 2d8 poison damage and must make a Constitution saving throw. On a failed save, it is also poisoned until the end of your next turn.
(This Open5e spell replaces a like-named non-SRD spell from an official source.
At higher levels
When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.
| Slot | Damage |
|---|---|
| 2nd | 3d8 |
| 3rd | 4d8 |
| 4th | 5d8 |
| 5th | 6d8 |
| 6th | 7d8 |
| 7th | 8d8 |
| 8th | 9d8 |
| 9th | 10d8 |
Other versions
Source: Open5e Originals (Open5e) · License: OPEN GAME LICENSE Version 1.0a details