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Ice Storm 2024

4th-level evocation

Casting time
1 action
Range
300 feet
Components
V, S, M (a mitten)
Duration
instantaneous
Save
Dexterity
Damage
2d10 Bludgeoning, Cold
Classes
Druid, Sorcerer, Wizard

Hail falls in a 20-foot-radius, 40-foot-high Cylinder centered on a point within range. Each creature in the Cylinder makes a Dexterity saving throw. A creature takes 2d10 Bludgeoning damage and 4d6 Cold damage on a failed save or half as much damage on a successful one. Hailstones turn ground in the Cylinder into Difficult Terrain until the end of your next turn.

At higher levels

The Bludgeoning damage increases by 1d10 for each spell slot level above 4.

SlotDamage
5th3d10
6th4d10
7th5d10
8th6d10
9th7d10

Other versions

Source: System Reference Document 5.2 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 details