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Tiger 2014

CR 1 beast

Large beast, unaligned


Armor Class
12
Hit Points
37 (5d10+10)
Speed
40 ft.

STR17 (+3)
DEX15 (+2)
CON14 (+2)
INT3 (-4)
WIS12 (+1)
CHA8 (-1)

Saving Throws
Skills
Perception +3, Stealth +6
Senses
darkvision 60 ft., passive Perception 13
Languages
—
Challenge
1 (200 XP) · Proficiency Bonus +2

Keen Smell.

The tiger has advantage on Wisdom (Perception) checks that rely on smell.

Pounce.

If the tiger moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the tiger can make one bite attack against it as a bonus action.

Actions

Bite.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.

Claw.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.

Environments: Forest or Jungle, Grassland or Plains

Other versions

Source: System Reference Document 5.1 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 / OPEN GAME LICENSE Version 1.0a details