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Tiger 2014

CR 1 beast

Large beast, chaotic evil


Armor Class
12
Hit Points
38
Speed
40 ft.

STR16 (+3)
DEX14 (+2)
CON14 (+2)
INT2 (-4)
WIS12 (+1)
CHA8 (-1)

Saving Throws
Strength +3, Dexterity +2, Constitution +2, Intelligence -4, Wisdom +1, Charisma -1
Skills
Senses
darkvision 60 ft., passive Perception 11
Languages
-
Challenge
1 (200 XP) · Proficiency Bonus +2

Heightened Smell.

The tiger's Perception is 18 when perceiving by smell.

Pounce.

If the tiger moves at least 20 feet straight toward a creature and then hits it with a Claws attack on the same turn, that target must succeed on a DC 13 STR save or be knocked prone. If the target is prone, the tiger can make one Bite attack against it as a bonus action.

Actions

Multiattack.

The tiger makes one Bite attack and one Claws attack. If both attacks hit one creature, the target must succeed on a DC 13 CON save at the start of its next turn or lose 5 (2d4) HP, as the wound continues bleeding.

Bite.

Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 6 (1d6+3) piercing damage.

Claws.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4+3) slashing damage.

Other versions

Source: Black Flag SRD (Kobold Press) · License: Creative Commons Attribution 4.0 details