Ochre Jelly 2014
CR 2 ooze
Large ooze (Oozes), unaligned
The jelly can move through a space as narrow as 1 inch wide without squeezing.
The jelly can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Actions
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage plus 3 (1d6) acid damage.
Reactions
When a jelly that is Medium or larger is subjected to lightning or slashing damage, it splits into two new jellies if it has at least 10 hit points. Each new jelly has hit points equal to half the original jelly's, rounded down. New jellies are one size smaller than the original jelly.
Environments: Caves, Ocean, Ruins, Sewer, Underworld
Other versions
Source: System Reference Document 5.1 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 / OPEN GAME LICENSE Version 1.0a details