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Ochre Jelly 2014

CR 2 ooze

Large ooze (Oozes), unaligned


Armor Class
8
Hit Points
45 (6d10+12)
Speed
10 ft., climb 10 ft.

STR15 (+2)
DEX6 (-2)
CON14 (+2)
INT2 (-4)
WIS6 (-2)
CHA1 (-5)

Saving Throws
Skills
Resistances
acid
Damage Immunities
lightning, slashing
Condition Immunities
blinded, charmed, deafened, exhaustion, frightened, prone
Senses
blindsight 60 ft., passive Perception 8
Languages
—
Challenge
2 (450 XP) · Proficiency Bonus +2

Amorphous.

The jelly can move through a space as narrow as 1 inch wide without squeezing.

Spider Climb.

The jelly can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Pseudopod.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage plus 3 (1d6) acid damage.

Reactions

Split.

When a jelly that is Medium or larger is subjected to lightning or slashing damage, it splits into two new jellies if it has at least 10 hit points. Each new jelly has hit points equal to half the original jelly's, rounded down. New jellies are one size smaller than the original jelly.

Environments: Caves, Ocean, Ruins, Sewer, Underworld

Other versions

Source: System Reference Document 5.1 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 / OPEN GAME LICENSE Version 1.0a details