Druid 2014
CR 2 humanoid
Medium humanoid, any alignment
STR10 (+0)
DEX12 (+1)
CON13 (+1)
INT12 (+1)
WIS15 (+2)
CHA11 (+0)
Spellcasting.
The druid is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). It has the following druid spells prepared:
- Cantrips (at will): druidcraft, produce flame, shillelagh
- 1st level (4 slots): entangle, longstrider, speak with animals, thunderwave
- 2nd level (3 slots): animal messenger, barkskin
Actions
Quarterstaff.
Melee Weapon Attack: +2 to hit (+4 to hit with shillelagh), reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, or 6 (1d8 + 2) bludgeoning damage with shillelagh or if wielded with two hands.
Environments: Arctic or Tundra, Coast, Desert, Forest or Jungle, Grassland or Plains, Hills, Mountain, Swamp or Marsh, Underworld
Other versions
Source: System Reference Document 5.1 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 / OPEN GAME LICENSE Version 1.0a details