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Stone Giant 2024

CR 7 giant

Huge giant, neutral


Armor Class
17 (natural armor)
Hit Points
126 (11d12 + 55)
Speed
40 ft.
Initiative
+5

STR23 (+6)
DEX15 (+2)
CON20 (+5)
INT10 (+0)
WIS12 (+1)
CHA9 (-1)

Saving Throws
Strength +6, Dexterity +5, Constitution +8, Intelligence +0, Wisdom +4, Charisma -1
Skills
Athletics +12, Perception +4, Stealth +5
Senses
darkvision 60 ft., passive Perception 14
Languages
Giant
Challenge
7 (2,900 XP) · Proficiency Bonus +3

Actions

Multiattack.

The giant makes two attacks, using Stone Club or Boulder in any combination.

Stone Club.

Melee Attack Roll: +9, reach 15 ft. 22 (3d10 + 6) Bludgeoning damage.

Boulder.

Ranged Attack Roll: +9, range 60/240 ft. 15 (2d8 + 6) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.

Reactions

Deflect Missile (Recharge 5–6).

Trigger: The giant is hit by a ranged attack roll and takes Bludgeoning, Piercing, or Slashing damage from it. Response: The giant reduces the damage it takes from the attack by 11 (1d10 + 6), and if that damage is reduced to 0, the giant can redirect some of the attack’s force. Dexterity Saving Throw: DC 17, one creature the giant can see within 60 feet. Failure: 11 (1d10 + 6) Force damage.

Other versions

Source: System Reference Document 5.2 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 details