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Magma Mephit 2024

CR 1/2 elemental

Small elemental, neutral evil


Armor Class
11 (natural armor)
Hit Points
18 (4d6 + 4)
Speed
30 ft., fly 30 ft.
Initiative
+1

STR8 (-1)
DEX12 (+1)
CON12 (+1)
INT7 (-2)
WIS10 (+0)
CHA10 (+0)

Saving Throws
Strength -1, Dexterity +1, Constitution +1, Intelligence -2, Wisdom +0, Charisma +0
Skills
Stealth +3
Damage Immunities
fire, poison
Condition Immunities
exhaustion, poisoned
Senses
darkvision 60 ft., passive Perception 10
Languages
Primordial (Ignan, Terran)
Challenge
1/2 (100 XP) · Proficiency Bonus +2

Death Burst.

The mephit explodes when it dies. Dexterity Saving Throw: DC 11, each creature in a 5-foot Emanation originating from the mephit. Failure: 7 (2d6) Fire damage. Success: Half damage.

Actions

Claw.

Melee Attack Roll: +3, reach 5 ft. 3 (1d4 + 1) Slashing damage plus 3 (1d6) Fire damage.

Fire Breath (Recharge 6).

Dexterity Saving Throw: DC 11, each creature in a 15-foot Cone. Failure: 7 (2d6) Fire damage. Success: Half damage.

Other versions

Source: System Reference Document 5.2 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 details