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Magma Mephit 2014

CR 1/2 elemental

Small elemental, chaotic evil


Armor Class
12 (natural armor)
Hit Points
27
Speed
30 ft., fly 30 ft.

STR14 (+2)
DEX10 (+0)
CON10 (+0)
INT6 (-2)
WIS10 (+0)
CHA12 (+1)

Saving Throws
Strength +2, Dexterity +0, Constitution +0, Intelligence -2, Wisdom +0, Charisma +1
Skills
Vulnerabilities
bludgeoning,cold
Damage Immunities
fire,poison,poisoned
Senses
darkvision 60 ft., passive Perception 10
Languages
Ignan,Terran
Challenge
1/2 (100 XP) · Proficiency Bonus +2

Death Burst.

When the mephit dies, it explodes in a burst of lava. Each creature within 5 feet of it must succeed on a DC 11 DEX save or be pushed up to 10 feet away from the mephit, knocked prone, and catch on fire. Until a creature takes an action to douse the fire, the creature on fire takes 3 (1d6) fire damage at the start of each of its turns.

False Appearance.

While the mephit remains motionless, it is indistinguishable from an ordinary mound of molten rock.

Actions

Claws.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) slashing damage plus 3 (1d6) fire damage.

Lob Magma.

Ranged Weapon Attack: +2 to hit, range 20/60 ft., one target. Hit: 7 (2d6) fire damage.

Pyroclastic Burst (Recharge 6).

The mephit exhales an explosive blast of lava in a 15-foot cone. Each creature in the area must make a DC 11 STR save. On a failure, a creature takes 7 (2d6) fire damage and is pushed up to 10 feet away from the mephit and knocked prone. On a success, a creature takes half the damage and isn't pushed or knocked prone.

Bonus Actions

Pyrotechnic Display (1/Day).

The mephit casts the color spray spell (spell save DC 11), requiring no material components and using CHA as the spellcasting ability.

Other versions

Source: Black Flag SRD (Kobold Press) · License: Creative Commons Attribution 4.0 details