Wiki › Monsters & Creatures

Giant Elk 2024

CR 2 celestial

Huge celestial, neutral good


Armor Class
14 (natural armor)
Hit Points
42 (5d12 + 10)
Speed
60 ft.
Initiative
+6

STR19 (+4)
DEX18 (+4)
CON14 (+2)
INT7 (-2)
WIS14 (+2)
CHA10 (+0)

Saving Throws
Strength +6, Dexterity +6, Constitution +2, Intelligence -2, Wisdom +2, Charisma +0
Skills
Perception +4
Resistances
necrotic, radiant
Senses
darkvision 90 ft., passive Perception 14
Languages
Celestial; understands Common, Elvish, And Sylvan but can't speak them
Challenge
2 (450 XP) · Proficiency Bonus +2

Actions

Ram.

Melee Attack Roll: +6, reach 10 ft. 11 (2d6 + 4) Bludgeoning damage plus 5 (2d4) Radiant damage. If the target is a Huge or smaller creature and the elk moved 20+ feet straight toward it immediately before the hit, the target takes an extra 5 (2d4) Bludgeoning damage and has the Prone condition.

Other versions

Source: System Reference Document 5.2 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 details