Giant Elk A5E
CR 2 beast
Huge beast, chaotic evil
STR18 (+4)
DEX14 (+2)
CON14 (+2)
INT6 (-2)
WIS14 (+2)
CHA10 (+0)
Actions
Ram.
Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 11 (2d6+4) bludgeoning damage. If the target is a creature and the elk moves at least 20 feet straight towards the target before the attack the target makes a DC 14 Strength saving throw falling prone on a failure.
Bonus Actions
Hooves.
Melee Weapon Attack: +6 to hit, reach 5 ft., one prone creature. Hit: 9 (2d4+4) bludgeoning damage.
Other versions
Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details