Elephant 2024
CR 4 beast
Huge beast, unaligned
STR22 (+6)
DEX9 (-1)
CON17 (+3)
INT3 (-4)
WIS11 (+0)
CHA6 (-2)
Actions
Multiattack.
The elephant makes two Gore attacks.
Gore.
Melee Attack Roll: +8, reach 5 ft. 15 (2d8 + 6) Piercing damage. If the target is a Huge or smaller creature and the elephant moved 20+ feet straight toward it immediately before the hit, the target has the Prone condition.
Bonus Actions
Trample.
Dexterity Saving Throw: DC 16, one creature within 5 feet that has the Prone condition. Failure: 17 (2d10 + 6) Bludgeoning damage. Success: Half damage.
Other versions
Source: System Reference Document 5.2 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 details