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Berserker 2024

CR 2 humanoid

Small humanoid, neutral


Armor Class
13 (natural armor)
Hit Points
67 (9d8 + 27)
Speed
30 ft.
Initiative
+1

STR16 (+3)
DEX12 (+1)
CON17 (+3)
INT9 (-1)
WIS11 (+0)
CHA9 (-1)

Saving Throws
Strength +3, Dexterity +1, Constitution +3, Intelligence -1, Wisdom +0, Charisma -1
Skills
Senses
passive Perception 10
Languages
Common
Challenge
2 (450 XP) · Proficiency Bonus +2

Bloodied Frenzy.

While Bloodied, the berserker has Advantage on attack rolls and saving throws.

Actions

Greataxe.

Melee Attack Roll: +5, reach 5 ft. 9 (1d12 + 3) Slashing damage.

Other versions

Source: System Reference Document 5.2 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 details