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Goat 2014

CR 0 beast

Medium beast, chaotic evil


Armor Class
10
Hit Points
8
Speed
40 ft.

STR12 (+1)
DEX10 (+0)
CON10 (+0)
INT2 (-4)
WIS10 (+0)
CHA4 (-3)

Saving Throws
Strength +1, Dexterity +0, Constitution +0, Intelligence -4, Wisdom +0, Charisma -3
Skills
Resistances
prone
Senses
passive Perception 10
Languages
-
Challenge
0 (0 XP) · Proficiency Bonus +2

Charge.

If the goat moves at least 20 feet straight toward a target and then hits it with a Ram attack on the same turn, the target takes an extra 2 (1d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 11 STR save or be knocked prone.

Actions

Ram.

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4+1) bludgeoning damage.

Other versions

Source: Black Flag SRD (Kobold Press) · License: Creative Commons Attribution 4.0 details