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Goat A5E

CR 0 beast

Medium beast, chaotic evil


Armor Class
10
Hit Points
4 (1d8)
Speed
40 ft.

STR10 (+0)
DEX10 (+0)
CON10 (+0)
INT2 (-4)
WIS10 (+0)
CHA4 (-3)

Saving Throws
Skills
Athletics +2
Senses
passive Perception 10
Languages
—
Challenge
0 (0 XP) · Proficiency Bonus +2

Actions

Ram.

Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage. If the target is a creature and the goat moves at least 20 feet straight towards the target before the attack the target takes an extra 2 (1d4) bludgeoning damage and makes a DC 10 Strength saving throw falling prone on a failure.

Other versions

Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details