Panther A5E
CR 1/4 beast
Medium beast, chaotic evil
STR14 (+2)
DEX14 (+2)
CON10 (+0)
INT3 (-4)
WIS14 (+2)
CHA6 (-2)
Keen Smell.
The panther has advantage on Perception checks that rely on smell.
Actions
Claws.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) slashing damage. If the panther moves at least 20 feet straight towards the target before the attack the target makes a DC 12 Strength saving throw falling prone on a failure.
Bite.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) piercing damage.
Bonus Actions
Opportune Bite.
The panther makes a bite attack against a prone creature.
Other versions
Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details