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Dretch A5E

CR 1/4 fiend

Small fiend, chaotic evil


Armor Class
10
Hit Points
18 (4d6+4)
Speed
20 ft.

STR12 (+1)
DEX10 (+0)
CON12 (+1)
INT5 (-3)
WIS8 (-1)
CHA3 (-4)

Saving Throws
Skills
Resistances
cold, fire, lightning
Damage Immunities
poison
Condition Immunities
poisoned
Senses
darkvision 60 ft., passive Perception 9
Languages
Abyssal
Challenge
1/4 (50 XP) · Proficiency Bonus +2

Chaotic Evil.

The dretch radiates a Chaotic and Evil aura.

Energy-Sucking Aura.

A non-demon creature that takes an action or bonus action while within 10 feet of a dretch can't take another action, bonus action, or reaction until the start of its next turn.

Actions

Bite.

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage.

Other versions

Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details