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Boar A5E

CR 1/4 beast

Medium beast, chaotic evil


Armor Class
11
Hit Points
11 (2d8+2)
Speed
40 ft.

STR12 (+1)
DEX10 (+0)
CON12 (+1)
INT2 (-4)
WIS10 (+0)
CHA4 (-3)

Saving Throws
Skills
Senses
passive Perception 10
Languages
—
Challenge
1/4 (50 XP) · Proficiency Bonus +2

Relentless (1/Day).

If the boar takes 5 or less damage that would reduce it to 0 hit points, it is instead reduced to 1 hit point.

Actions

Tusk.

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) slashing damage. If the boar moves at least 20 feet straight towards the target before the attack the attack deals an extra 3 (1d6) slashing damage and the target makes a DC 11 Strength saving throw falling prone on a failure.

Other versions

Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details