Wiki › Spells

Ice Knife 2024

1st-level conjuration

Casting time
1 action
Range
60 feet
Components
S, M (a drop of water or a piece of ice)
Duration
instantaneous
Save
Dexterity
Attack
Spell attack roll
Damage
1d10 Piercing, Cold
Classes
Druid, Sorcerer, Wizard

You create a shard of ice and fling it at one creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 Piercing damage. Hit or miss, the shard then explodes. The target and each creature within 5 feet of it must succeed on a Dexterity saving throw or take 2d6 Cold damage.

At higher levels

The Cold damage increases by 1d6 for each spell slot level above 1.

SlotDamage
2nd2d10
3rd3d10
4th4d10
5th5d10
6th6d10
7th7d10
8th8d10
9th9d10

Source: System Reference Document 5.2 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 details