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Disintegrate 2024

6th-level transmutation

Casting time
1 action
Range
60 feet
Components
V, S, M (a lodestone and dust)
Duration
instantaneous
Save
Dexterity
Damage
10d6 + 40 Force
Classes
Sorcerer, Wizard

You launch a green ray at a target you can see within range. The target can be a creature, a nonmagical object, or a creation of magical force, such as the wall created by Wall of Force. A creature targeted by this spell makes a Dexterity saving throw. On a failed save, the target takes 10d6 + 40 Force damage. If this damage reduces it to 0 Hit Points, it and everything nonmagical it is wearing and carrying are disintegrated into gray dust. The target can be revived only by a True Resurrection or a Wish spell. This spell automatically disintegrates a Large or smaller nonmagical object or a creation of magical force. If such a target is Huge or larger, this spell disintegrates a 10-foot-Cube portion of it.

At higher levels

The damage increases by 3d6 for each spell slot level above 6.

SlotDamage
7th13d6
8th16d6
9th19d6

Other versions

Source: System Reference Document 5.2 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 details