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Weeping Treant 2014

CR 6 plant

Huge plant, neutral


Armor Class
17 (natural armor)
Hit Points
105 (10d12+40)
Speed
30 ft.

STR21 (+5)
DEX8 (-1)
CON20 (+5)
INT12 (+1)
WIS16 (+3)
CHA11 (+0)

Saving Throws
Skills
Vulnerabilities
fire
Resistances
bludgeoning and piercing
Senses
darkvision 60 ft., passive Perception 13
Languages
Common, Druidic, Elvish, Sylvan
Challenge
6 (2,300 XP) · Proficiency Bonus +3

Acidic Tears.

Thick tears of dark sap stream continuously down the treant's face and trunk. These tears are highly acidic - anyone who attacks the treant from a range of 5 feet or less must succeed on a DC 15 Dexterity saving throw or take 6 (1d12) acid damage from splashed tears. This acidic matter continues doing 6 (1d12) acid damage at the start of each of the creature's turns until it or an adjacent ally uses an action to wipe off the tears or three rounds elapse.

Siege Monster.

The treant deals double damage to objects and structures.

Treespeech.

A weeping treant can converse with plants, and most plants greet them with a friendly or helpful attitude.

Actions

Multiattack.

The treant makes three slam attacks.

Slam.

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 15 (3d6 + 5) bludgeoning damage.

Rock.

Ranged Weapon Attack: +8 to hit, range 60/180 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.

Environments: Forest or Jungle

Other versions

Source: Tome of Beasts (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details