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Roachling Lord 2014

CR 2 humanoid

Small humanoid, chaotic neutral


Armor Class
15 (natural armor)
Hit Points
63 (14d6+14)
Speed
25 ft.

STR10 (+0)
DEX16 (+3)
CON12 (+1)
INT10 (+0)
WIS10 (+0)
CHA10 (+0)

Saving Throws
Dexterity +5, Constitution +3
Skills
Acrobatics +5, Stealth +7
Senses
darkvision 60 ft., tremorsense 10 ft., passive Perception 9
Languages
Common
Challenge
2 (450 XP) · Proficiency Bonus +2

Resistant.

The roachling skirmisher has advantage on Constitution saving throws.

Unlovely.

The skirmisher has disadvantage on Performance and Persuasion checks in interactions with nonroachlings.

Actions

Multiattack.

The roachling lord makes two melee attacks or throws two darts.

Begrimed Shortsword.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage plus 7 (2d6) poison damage.

Begrimed Dart.

Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage plus 7 (2d6) poison damage.

Environments: Caves, Ruins, Underworld, Urban

Other versions

Source: Tome of Beasts (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details