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Roachling Lord 2014

CR 2 humanoid

Small humanoid, Chaotic Neutral


Armor Class
15 (natural armor)
Hit Points
63 (14d6 + 14)
Speed
25 ft.

STR10 (+0)
DEX16 (+3)
CON12 (+1)
INT10 (+0)
WIS10 (+0)
CHA10 (+0)

Saving Throws
Dexterity +5, Constitution +3
Skills
Acrobatics +5, Stealth +7
Condition Immunities
poisoned
Senses
darkvision 60 ft., tremorsense 10 ft., passive Perception 10
Languages
Common
Challenge
2 (450 XP) · Proficiency Bonus +2

Hardy.

The roachling is immune to diseases and has advantage on Constitution saving throws.

Unpleasant Scent.

The roachling has disadvantage on Wisdom (Animal Handling) checks when interacting with Beasts and on Charisma checks when interacting with Humanoids. If the roachling bathes meticulously, it loses this trait for 24 hours.

Actions

Multiattack.

The roachling lord makes two Begrimed Shortsword or Begrimed Dart attacks.

Begrimed Shortsword.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage plus 3 (1d6) poison damage.

Begrimed Dart.

Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 3 (1d6) poison damage.

Other versions

Source: Tome of Beasts 1 (2023 Edition) (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details