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Nkosi 2014

CR 1/2 humanoid

Medium humanoid, lawful neutral


Armor Class
15 (studded leather)
Hit Points
11 (2d8+2)
Speed
30 ft.

STR16 (+3)
DEX16 (+3)
CON12 (+1)
INT10 (+0)
WIS10 (+0)
CHA8 (-1)

Saving Throws
Skills
Survival +2
Senses
darkvision 60 ft., passive Perception 10
Languages
Common
Challenge
1/2 (100 XP) · Proficiency Bonus +2

Hunter's Maw.

If the nkosi moves at least 20 feet straight toward a creature and then hits it with a scimitar attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is knocked prone, the nkosi can immediately make one bite attack against it as a bonus action.

Keen Smell.

The nkosi has advantage on Wisdom (Perception) checks that rely on smell.

Shapechanger.

The nkosi can use its action to polymorph into a Medium lion or back into its true form. While in lion form, the nkosi can't speak, and its speed is 50 feet. Other than its speed, its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Actions

Scimitar.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Mambele Throwing Knife.

Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Bite.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Environments: Grassland or Plains

Other versions

Source: Tome of Beasts (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details