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Nkosi 2014

CR 1/2 humanoid

Medium humanoid, Shapechanger)


Armor Class
15 (studded leather in Humanoid form)
Hit Points
27 (5d8 + 5)
Speed
50 ft.

STR16 (+3)
DEX16 (+3)
CON12 (+1)
INT10 (+0)
WIS10 (+0)
CHA8 (-1)

Saving Throws
Skills
Survival +2
Senses
darkvision 60 ft., passive Perception 10
Languages
Common (can't speak in lion form)
Challenge
1/2 (100 XP) · Proficiency Bonus +2

Keen Smell.

The nkosi has advantage on Wisdom (Perception) checks that rely on smell.

Pounce.

If the nkosi moves at least 20 feet straight toward a creature and then hits it with a Mambele attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the nkosi can make one Bite attack against it as a bonus action.

Actions

Bite.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Mambele.

Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Bonus Actions

Change Shape.

The nkosi transforms into a Large lion or back into its true form, which is Humanoid. Its statistics, other than its size, speed, and AC, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Other versions

Source: Tome of Beasts 1 (2023 Edition) (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details