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Forest Marauder 2014

CR 4 giant

Large giant, chaotic evil


Armor Class
15 (natural armor)
Hit Points
114 (12d10+48)
Speed
40 ft.

STR21 (+5)
DEX10 (+0)
CON18 (+4)
INT6 (-2)
WIS10 (+0)
CHA7 (-2)

Saving Throws
Constitution +6
Skills
Senses
darkvision 120 ft., passive Perception 10
Languages
Giant, Orc, Sylvan
Challenge
4 (1,100 XP) · Proficiency Bonus +2

Sunlight Sensitivity.

While in sunlight, the forest marauder has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Multiattack.

The forest marauder makes two boar spear attacks.

Boar Spear.

Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit:16 (2d10 + 5) piercing damage, and the forest marauder can choose to push the target 10 feet away if it fails a DC 16 Strength saving throw.

Rock.

Ranged Weapon Attack: +5 to hit, range 30/120 ft., one target. Hit: 19 (3d8 + 5) bludgeoning damage.

Environments: Forest or Jungle, Badlands

Other versions

Source: Tome of Beasts (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details