Erina Defender 2014
CR 1 humanoid
Small humanoid, neutral
STR11 (+0)
DEX14 (+2)
CON14 (+2)
INT13 (+1)
WIS12 (+1)
CHA11 (+0)
Hardy.
The erina has advantage on saving throws against poison.
Keen Smell.
The erina has advantage on Wisdom (Perception) checks that rely on smell.
Spines.
An enemy who hits the erina with a melee attack while within 5 feet of it takes 5 (2d4) piercing damage.
Actions
Multiattack.
The erina defender makes two attacks.
Shortsword.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Shortbow.
Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Reactions
Protect.
The erina imposes disadvantage on an attack roll made against an ally within 5 feet of the erina defender.
Environments: Forest or Jungle, Grassland or Plains, Hills
Other versions
Source: Tome of Beasts (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details