Deep One 2014
CR 2 humanoid
Medium humanoid, chaotic evil
STR16 (+3)
DEX12 (+1)
CON14 (+2)
INT10 (+0)
WIS8 (-1)
CHA12 (+1)
Amphibious.
A deep one can breathe air or water with equal ease.
Frenzied Rage.
On its next turn after a deep one takes 10 or more damage from a single attack, it has advantage on its claws attack and adds +2 to damage.
Lightless Depths.
A deep one is immune to the pressure effects of the deep ocean.
Ocean Change.
A deep one born to a human family resembles a human child, but transforms into an adult deep one between the ages of 16 and 30.
Actions
Claws.
Melee Weapon Attack. +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage.
Other versions
Source: Tome of Beasts (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details