Deep One 2014
CR 2 humanoid
Medium humanoid, Chaotic Evil
STR16 (+3)
DEX12 (+1)
CON14 (+2)
INT10 (+0)
WIS8 (-1)
CHA12 (+1)
Amphibious.
The deep one can breathe air and water.
Frenzied Rage.
If a deep one takes 10 or more damage from a single attack, it has advantage on its Claws attack and gains a +2 bonus to damage with its Claws until the end of its next turn.
Actions
Claws.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage.
Other versions
Source: Tome of Beasts 1 (2023 Edition) (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details