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Chort Devil 2014

CR 12 fiend

Medium fiend, lawful evil


Armor Class
18 (natural armor)
Hit Points
187 (15d8+120)
Speed
30 ft.

STR24 (+7)
DEX20 (+5)
CON26 (+8)
INT18 (+4)
WIS20 (+5)
CHA20 (+5)

Saving Throws
Strength +11, Dexterity +9, Constitution +12, Intelligence +8, Charisma +9
Skills
Athletics +11, Deception +9, Insight +9, Perception +9
Resistances
bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons
Damage Immunities
cold, fire, poison
Condition Immunities
poisoned
Senses
darkvision 120 ft., passive Perception 19
Languages
Celestial, Common, Draconic, Infernal, Primordial; telepathy (120 ft.)
Challenge
12 (8,400 XP) · Proficiency Bonus +4

Devil's Sight.

Magical darkness doesn't impede the devil's darkvision.

Innate Spellcasting.

the chort devil's spellcasting ability is Charisma (spell save DC 17, +9 to hit with spell attacks). The chort devil can innately cast the following spells, requiring no material components:

at will: blur, magic circle, teleport

3/day: scorching ray (5 rays)

1/day each: dispel magic, dominate person, flame strike, haste

Magic Resistance.

The devil has advantage on saving throws against spells and other magical effects.

Actions

Multiattack.

The chort devil makes three melee attacks with its flaming ranseur, or three melee attacks with its claws.

Claw.

Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 12 (2d4 + 7) slashing damage plus 2 (1d4) Charisma damage.

Flaming Ranseur.

Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 12 (1d10 + 7) piercing damage plus 10 (3d6) fire damage.

Devilish Weapons.

Any weapons wielded by a chort devil do 10 (3d6) fire damage in addition to their normal weapon damage.

Environments: Arctic or Tundra, Caves, Coast, Desert, Forest or Jungle, Grassland or Plains, Hills, Laboratory, Lake, Mountain, Ocean, Ruins, Sewer, Shadowfell, The Abyss, Astral Plane, Elysium, Ethereal Plane, Feywild, Hell, Material Plane, Plane of Air, Plane of Earth, Plane of Fire, Plane of Water, Swamp or Marsh, Temple, Badlands, Tomb, Underworld, Urban

Other versions

Source: Tome of Beasts (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details