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Cave Dragon Wyrmling 2014

CR 2 dragon

Medium dragon, neutral evil


Armor Class
16 (natural armor)
Hit Points
75 (10d8+30)
Speed
30 ft., fly 20 ft., burrow 20 ft.

STR19 (+4)
DEX12 (+1)
CON17 (+3)
INT8 (-1)
WIS10 (+0)
CHA12 (+1)

Saving Throws
Dexterity +3, Constitution +5, Charisma +3
Skills
Perception +2, Stealth +5
Damage Immunities
acid, poison, thunder
Condition Immunities
poisoned
Senses
blindsight 120 ft., passive Perception 12
Languages
Draconic
Challenge
2 (450 XP) · Proficiency Bonus +2

Innate Spellcasting.

the dragon's innate spellcasting ability is Charisma. It can innately cast the following spell, requiring no material components:

3/day: darkness

Tunneler.

The cave dragon can burrow through solid rock at half its burrowing speed and leaves a 5-foot wide, 5-foot high tunnel in its wake.

Actions

Bite.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage plus 3 (1d6) poison damage.

Poison Breath (Recharge 5–6).

The dragon exhales a cone of black poison gas in a 15-foot cone. Each creature in that area must make a DC 13 Constitution saving throw, taking 14 (4d6) poison damage on a failed save and the target is poisoned if it is a creature. The poisoned condition lasts until the target takes a long or short rest or removes the condition with lesser restoration. If the save is successful, the target takes half the damage and does not become poisoned.

Environments: Caves, Ruins, Underworld

Other versions

Source: Tome of Beasts (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details