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Ratfolk 2014

CR 1/4 humanoid

Small humanoid, Neutral


Armor Class
14 (studded leather)
Hit Points
17 (5d6)
Speed
10 ft.

STR7 (-2)
DEX15 (+2)
CON11 (+0)
INT14 (+2)
WIS10 (+0)
CHA10 (+0)

Saving Throws
Skills
Perception +2
Senses
darkvision 60 ft., passive Perception 12
Languages
Common
Challenge
1/4 (50 XP) · Proficiency Bonus +2

Nimbleness.

The ratfolk can move through the space of any Medium or larger hostile creature, and such a space isn’t difficult terrain for the ratfolk.

Pack Tactics.

The ratfolk has advantage on attack rolls against a creature if at least one of the ratfolk’s allies is within 5 feet of the creature and the ally isn’t incapacitated.

Actions

Dagger.

Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Light Crossbow.

Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Other versions

Source: Tome of Beasts 1 (2023 Edition) (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details