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Hundun 2014

CR 12 celestial

Large celestial, Chaotic Good


Armor Class
18 (natural armor)
Hit Points
153 (18d10 + 54)
Speed
40 ft., fly 40 ft.

STR20 (+5)
DEX14 (+2)
CON16 (+3)
INT4 (-3)
WIS20 (+5)
CHA18 (+4)

Saving Throws
Constitution +7, Wisdom +9, Charisma +8
Skills
Athletics +9, Insight +9, Perception +9
Resistances
lightning, radiant, thunder; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities
acid, psychic
Condition Immunities
blinded, charmed, deafened, exhaustion, frightened, prone, stunned, unconscious
Senses
blindsight 60 ft., passive Perception 19
Languages
understands Celestial and Primordial, but can't speak intelligibly
Challenge
12 (8,400 XP) · Proficiency Bonus +4

Inscrutable.

The hundun is immune to any effect that would sense its emotions or read its thoughts, as well as any divination spell that it refuses. Wisdom (Insight) checks made to ascertain the hundun’s intentions or sincerity have disadvantage.

Magic Resistance.

The hundun has advantage on saving throws against spells and other magical effects.

Radiant Fists.

The hundun’s Slam attacks are magical. When the hundun hits with a Slam attack, the attack deals an extra 2d6 radiant damage (included in the attack).

Actions

Multiattack.

The hundun can use its Motivating Babble. It then makes four Slam attacks.

Slam.

Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage plus 7 (2d6) radiant damage.

Motivating Babble.

The hundun babbles incoherently at one creature it can see within 60 feet of it. The target must succeed on a DC 17 Wisdom saving throw or suffer one of the following effects until the end of its next turn. Roll a d4 to determine which effect happens.

Spellcasting.

The hundun casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability (spell save DC 17):

  • At Will: create or destroy water, dancing lights, minor illusion, prestidigitation
  • 3/Day Each: black tentacles, fabricate (as an action), irresistible dance
  • 1/Day Each: creation (as an action), plant growth

Other versions

Source: Tome of Beasts 1 (2023 Edition) (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details